Saturday, August 02, 2014

Classic Traveller, Tooling up, session report

There wasn't a lot of actual role playing in last night's session of Traveller. If you've been following along, you'll know that the PC's had 45MC in their account when the last session ended, and that is a bit of a de-motivator for most players as so often the drive to get money is what moves them along from mission to mission.

I need not have worried. In this session I managed to strip them of fully half that amount, making me a happy referee. Where did it go? Let me illuminate you...

They arrived at the subsector capital, Tircescoe with three letters of introduction from the Indes Mega-Corp CEO, by way of thanks for rescuing his daughter. They used the first one to get into the ship yard and cash in their first favor. The letter got them a 50% discount of ship modifications. Here's what they did to their 600T trader.

The single pulse laser turret, was upgraded to two triple turrets, one fore, one aft, each with beam, missile and sandcaster.

Then they added 36 additional staterooms. Were they thinking of converting to a liner after their experience with the Pacific Princess? No.

Next was an armory, followed by an extension to the med bay. Getting the idea yet?

Then it was time to start loading up the computer with software, as so far it had been running empty. They added Mano-Evade-6, Anti-Hijack, Nav-.Pilot-6.

Finally the last item, a new (as yet not designed) logo painted on the outside, and of course a Teddy bear strapped to the front.

The second letter of introduction got them through all of the preliminaries and in to see the director of an arms supplier. The man's eyes lit up and he almost started drooling when they placed their order...

100 Snub pistols
50 Gauss Rifles
100 Advanced Combat Rifles
20 Laser Rifles
100 Hand Axes ( a bit of a signature weapon )
A mere 90 hand grenades
20 Suits of Combat Armour
80 Combat Environment Suits
4 Auto Cannon ( Which will be used by their captured Aslan robots )
2 FGMP15's for use by the PC away team.

I bet you know what they're up to now. :)

They took the opportunity to ask their friendly supplier if he could help them find a place for a couple that the PCs have been trying to find a home for since leaving New Horizon. He was happy to help until they told him about their child that showed signs of Psionic ability, that put him back. In the end though he agreed to help

Next they set up a recruitment office for the "Mad Marquis Men" a brand new mercenary unit.

Now they purchased a disused industrial dome on one of the moons. I should note that the captial is actually based on a large number of airless moons that circle a gas giant, so this dome is just one among thousands. They moved in and started building.

They also bought a secondhand runabout for jaunts between the various moons of the capital, and at the same time added an air-raft to their kit list.

After a month of recruitment they had found 24 veterans looking for work who agreed to sign up with them. They could have had more bodies but decided they didn't want any raw recruits. However that does mean they now have a platoon sized unit of men who know how to act like a proper military force.

During this month of effort, they heard the news that the Aslan invasion had been going badly for the Imperium. The subsector they just left had been overrun and the Aslan were using some kind of new secret weapon.

Thus the next session will open with the heroes tooled up and ready to cause some trouble.


I'm an author, I write adventure game books.

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