Saturday, April 05, 2014

Another Classic Traveller session report

Role players never cease to amaze me with their ingenuity. I had a scenario all set up , and had thought through the possible outcomes, but in the end the players of-course do something unexpected...

It's a space game, classic Traveller. The PCs have a fantastic alien (Aslan) space craft, huge, well armed, armoured, and even a good jump drive. The last thing I ever expected, was that they would abandon it.

I'll admit that things might have looked a little tough...  The ship was being dragged slowly towards a massive mysterious alien ship by a huge inexplicable gravitational force. Asteroids and other space detritus was smashing into their ship as it too was dragged towards the alien. One of the impacts included some horrid space-bugs that tore their way into ship and started tearing apart the already injured Marine contingent in the Med-bay. The Hydro recycling system failed when the room was damaged by the strange gravitational forces. The Quantum Core interface had failed too. The Navigation systems were on the fritz and the jump-drive was smoking and sparking.

While all that was happening they detected the jump signature of a ship turning  up, but they couldn't see who or what it was.

Yeah. Things weren't looking great for them.

Then the alien ship that had started all the problems just disappeared and the gravitational waves along with it. They got the ship under control, but it was still infested with some very tough bugs. They opted to get the survivors into the shuttles and bug out (except for one N.P.C. who was locked up – poor mad Crow Gedes).

The other ship that had jumped into the system turned out to be an alien (Aslan). They used the Aslan shuttle they already had to false-flag their way into docking with the alien. It turned out to be an x-boat like ship, very little room but lots of jump-drive. They used their robots to rip out the air lock and "space" the Aslan pilot. Then fun and games commenced as they welded the human shuttle (they had one human and one Aslan shuttle) to the x-boat and rode it back to civilisation.

And session starts with them on the star port having no ship, no money, and in orbit over a planet where the most powerful "Family" are likely to kill them on sight.  It's not looking good for the ex-crew of the S.S. Hairball.

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