I've just released a little RPG/story-telling game. In this game all
the PCs are brand new wizards kicked out of the wizard school with an
empty spell book and a basic understanding of magic. The main feature of
this game is the generation of your own spells. There is no long list
of spells to pick from, but instead there is a mechanism for creating
your own spells!
So you take, quill, ink, spell-book, and dagger and wander into the wild world to discover and create your own spells as you battle the forces of evil (or good if your PCs are evil, you know, a lot of wizards seem to go evil, maybe it's the magic that does it).
Anyway, if you fancy giving it a try, you can get it from DriveThru for a buck-fifty.
So you take, quill, ink, spell-book, and dagger and wander into the wild world to discover and create your own spells as you battle the forces of evil (or good if your PCs are evil, you know, a lot of wizards seem to go evil, maybe it's the magic that does it).
Anyway, if you fancy giving it a try, you can get it from DriveThru for a buck-fifty.
I'm an author, I write adventure game books.
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