Tuesday, December 03, 2013

A cautionary tale for gamebook authors

I write a gamebook a few years ago, and it didn't end well. Here's why.

1 comment:

Kurthl33t said...

That's terrible! That's the saddest thing I've heard today, and that includes my car failing to start this morning--it just kind of grumbled a lot.

So there's NO WAY whatsoever for fans of your work to get a copy?

Also, I realize that a TON of work already went into creating/designing/printing, but would you be able to release the game at all under a different name? I'd imagine it'd be harder for them to come after you if your "toy" isn't released with a name matching one of their trademarks.