Our heroes continued their Casino fight!
Two more bearded bag guys appeared from out of the smokey corridor. The PC-controlled robot hefted another slot machine and threw it at the bad guys but it crashed to the ground in front of them. The beardies opened fire at the robot with one of them getting a lucky shot in that must have caught some hydraulics because in the ensuing battle the robot was having trouble hitting anyone.
The other PC opened fire with his laser from behind the counter. The injured beardie had had enough and was struggling towards the staircase at the far side of the casino. The fight continued until it ended with all of the bearded men dead and the blood of the last splattered all over the robot.
The PCs advanced to corridor and found the surviving beardies (injured during the last session) down there ready to keep shooting. They soon solved that with another grenade (8+ to hit and 8D damage!).
Shots came at them from out of the smoke, these coming from the people they were here to rescue. With a bit of effort they managed to win their way into the strong room at the end of the corridor. There they found Lady Sadalla and her five bodyguards. A hand held radio belonging to one of the beardies was still operating but the PCs did not speak the language, the radio was handed to one of the bodyguards who said he could understand it.
After a tense moment Sadalla agreed to allow the PCs to escort her to their ship. The trip back through the liner included passing through the hall where they previously left a large number of civilians. After handing out some of the captured weapons to more of these civvies they headed back to the busted airlock and thus to their own ship. More bearded bad guys appeared and opened fire into the crowd. Many were killed and some ran off before another grenade settled the issue.
The bulk of the passengers were sent down to the cargo bay with Sadalla and the impertinent Ambassador getting to stay in staterooms. At this point the bodyguard reported that he'd heard on the radio that the beardies were going to blow up the Pacific Princess' engine, hoping to get Sadalla in the process. The PCs quickly put some space between the two ships.
Sadalla wanted to go back to daddy on Gefar. This was the main planet in the system. They arrived at the station two days later after conning some of the cargo-bay passengers out of a whole load of credits to get their own staterooms.
There was an unexpected reception at the station. They would not have been let off the ship if Sadalla had not been with them. When they tried to off-load the rescuees, they were denied. When they suggested they take them down to the surface, they were again denied. This was a private planet, visitors not welcome!
It turned out that Sadalla is the daughter of a very well off mega-corp CEO, Cyrak Janny. She and the PCs were transported down to a domed city belonging to Cyrak. When they entered the dome, instead of seeing a city, it turned out to be a single massive Earth-like environment with green fields, woods, artificial sky, and a single kick-ass palace in the centre.
Inside the palace daddy was very grateful for the safe return of his daughter and gave the PC's various letters of introduction and (without getting so crude as to mention money) a great reward.
Back on their ship they refueled and headed for the sub sector capital, Tircesoe with a Cyrek-provided letter of introduction to the planet's dictator.
The session ended with some discussion of where the players want to go next. With the aid provided by Cyrek and 45MC in the bank they were thinking about creating a mercenary company. Time to start reading book 4.
Two more bearded bag guys appeared from out of the smokey corridor. The PC-controlled robot hefted another slot machine and threw it at the bad guys but it crashed to the ground in front of them. The beardies opened fire at the robot with one of them getting a lucky shot in that must have caught some hydraulics because in the ensuing battle the robot was having trouble hitting anyone.
The other PC opened fire with his laser from behind the counter. The injured beardie had had enough and was struggling towards the staircase at the far side of the casino. The fight continued until it ended with all of the bearded men dead and the blood of the last splattered all over the robot.
The PCs advanced to corridor and found the surviving beardies (injured during the last session) down there ready to keep shooting. They soon solved that with another grenade (8+ to hit and 8D damage!).
Shots came at them from out of the smoke, these coming from the people they were here to rescue. With a bit of effort they managed to win their way into the strong room at the end of the corridor. There they found Lady Sadalla and her five bodyguards. A hand held radio belonging to one of the beardies was still operating but the PCs did not speak the language, the radio was handed to one of the bodyguards who said he could understand it.
After a tense moment Sadalla agreed to allow the PCs to escort her to their ship. The trip back through the liner included passing through the hall where they previously left a large number of civilians. After handing out some of the captured weapons to more of these civvies they headed back to the busted airlock and thus to their own ship. More bearded bad guys appeared and opened fire into the crowd. Many were killed and some ran off before another grenade settled the issue.
The bulk of the passengers were sent down to the cargo bay with Sadalla and the impertinent Ambassador getting to stay in staterooms. At this point the bodyguard reported that he'd heard on the radio that the beardies were going to blow up the Pacific Princess' engine, hoping to get Sadalla in the process. The PCs quickly put some space between the two ships.
Sadalla wanted to go back to daddy on Gefar. This was the main planet in the system. They arrived at the station two days later after conning some of the cargo-bay passengers out of a whole load of credits to get their own staterooms.
There was an unexpected reception at the station. They would not have been let off the ship if Sadalla had not been with them. When they tried to off-load the rescuees, they were denied. When they suggested they take them down to the surface, they were again denied. This was a private planet, visitors not welcome!
It turned out that Sadalla is the daughter of a very well off mega-corp CEO, Cyrak Janny. She and the PCs were transported down to a domed city belonging to Cyrak. When they entered the dome, instead of seeing a city, it turned out to be a single massive Earth-like environment with green fields, woods, artificial sky, and a single kick-ass palace in the centre.
Inside the palace daddy was very grateful for the safe return of his daughter and gave the PC's various letters of introduction and (without getting so crude as to mention money) a great reward.
Back on their ship they refueled and headed for the sub sector capital, Tircesoe with a Cyrek-provided letter of introduction to the planet's dictator.
The session ended with some discussion of where the players want to go next. With the aid provided by Cyrek and 45MC in the bank they were thinking about creating a mercenary company. Time to start reading book 4.
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