Showing posts with label scenario. Show all posts
Showing posts with label scenario. Show all posts

Sunday, November 08, 2015

The Experiments - a Traveller scenario

I've just published my first Traveller scenario!
 
The Experiments is a Traveller one-shot scenario for 1-5 players. Designed to be played in a single session the PCs find themselves in a horror survival situation. Convinced they were about to start a new life on a new world as part of the first wave of workers, they instead wake up in an underground facility on an operating table. With the lights failing, water pouring down the walls, and strange dangerous creatures coming up from below, this was not what they expected.

PDF available from: DriveThruRPG
A5 Booklet available from: LuLu
I'm an author, I write adventure game books.

Saturday, July 25, 2015

It Aint Christmas - a scenario for Judge Dredd

This is a scenario for any Judge Dredd RPG. I played it with FATE and had a very successful session
(its a one-shot). It was played through with 3 Judges but the difficulty can easily be ramped up or down. It features two main combats, one at either end of the session, and a fairly simple investigation.

It's called "It Aint Christmas" because the new craze introduced is "Block Sledding" where citizens use wheeled sleds to race down the outside of blocks.

Basic stats are included for FATE (but the scenario is generic).

Download the scenario


I'm an author, I write adventure game books.

Saturday, June 27, 2015

Hospital Corners - a scenario for Judge Dredd

 "Hospital Corners" is a system-generic scenario for use in playing a role playing session in the universe of Judge Dredd. It's designed with a single session in mind, but with a few incidents along the way that can be dropped in to extend the session if you want.

I wrote this scenario for a game of FATE but it has no stats or figures, so it can be used in whatever system you're using to run Judge Dredd.

It's a minor investigation type scenario with a planned battle towards the end. The drop-ins already mentioned can be used to spice up the mid game of things start to lag.

Download the PDF

I'm an author, I write adventure game books.